allikat wrote:This could easily be done with the Interlock system from Cyberpunk 2, I wouldn't know what their licencing rules are (or if anyone still owns the rights, I think RTG went under a few years back). It's a skill based system, with skills based progression, and a system for augs (aka cyberware). I have always loved that game, and my usual RPG group uses it for almost anything outside pure fantasy settings.
Oh, R Talsorian Games is alive... Don't know just how well they are, since I won't touch the new Cyberpunk ruleset, but they're definitely still alive! There's a thing or two from the Interlok system that I want to integrate into the Armageddon system (specifically LifePaths).
I'm pretty sure that someone could use the Fuzion Core rules to design a game of their own with little or no hassle... though I don't know why they would. It always seemed to me that Fuzion combined the worst aspects of Interlok and the HERO system, instead of the best. It never worked for me, at least.