Same. D&D is fun for a night of dungeon looting and monster slaying, but it plays too much like a video game for my tastes. This is why my top three systems are (in no particular order) White Wolf's first World of Darkness system (Mortals can apply to anyone, but the best of those are Werewolf and Vampire), Dream Pod 9's Silhouette system (I'm a fan of the Jovian Chronicles setting) and West End Games' Star Wars D6 system (2nd edition revised is still the best Star Wars RPG ever made).
That in mind, I would advise a setting hack of WoD Mortals (with modified Vampiric Disciplines to represent augs) to do Crimson Dark. Ship stats can be as simple as speed, soak dice, damage levels and weapon stats. Of course, there would need to be differing scales, as there's no way a handgun will take out a battleship, or a fighter withstanding a direct hit from a cruiser's main gun. So, I propose character, vehicle (in case there are ground vehicles), fighter and starship scales (the ratios being suitably large).
Avid reader of CD since 2007
Creator, writer, penciler, inker, colorist, letterer, editor and publisher of Frontier: 2170
(63 pages and counting! ;D)